The overall objectives of the workshop are the discussion and sharing of knowledge, and scientific and technical results, related to state-of-the-art solutions, technologies and applications of serious games in cultural heritage, as well as the demonstration of serious games in cultural heritage. We believe the workshop will further enlarge the audience of this conference and thus keep improving the quality of the papers submitted. The nature of the workshop is multi-disciplinary, focusing on innovations in all the technology and application aspects of serious games and cultural heritage. The target audience is everyone in the general computer graphics and computer games research community with an interest in cultural heritage.
The workshop seeks original high-quality research and application/system paper submissions in all aspects of Serious Games and Cultural Heritage. Suggested topics include, but are not limited to:
Interactive digital storytelling for virtual cultural heritage applications
Challenges and trends in Serious Games for Cultural Heritage
User engagement and motivation
Assessment of the learning impact
Human-Computer Interaction
Game mechanics suited for CH education
Personalization, adaptivity and Artificial Intelligence
Game architectures
Psychology and Pedagogy
Best practices in the development and adoption of SGs for CH
Generation and representation of cultural content in Games
Culturally relevant Non-Player Characters
Applications and case studies
09月06日
2017
09月08日
2017
注册截止日期
2027年06月16日 中国 北京
关于邀请参加“2027第九届北京军民两用新材料及装备配套展览会”的通知2027年01月11日 中国 石家庄市(Shijiazhuang)
MIIPSC 20272026年11月28日 中国 Ezhou
演示用会议2026年10月30日 中国 德清县
第二十一届地理信息科学理论与方法学术年会2026年10月20日 中国 Xi'an
AWSPF2026年10月09日 中国 上海
景观可持续科学论坛2026年08月28日 中国 大理
云南省药理学会2026学术年会2026年08月23日 中国 兰州
地球科学前沿学术沙龙2026年08月19日 中国 新乡市
第四届海峡两岸暨港澳中医药科技创新大会2026年07月21日 中国 广州市(Guangzhou)
PROMS 2026
留言